net.minecraft.client.renderer

public record SubmitNodeStorage$ModelSubmit<S>

hlm$h
net.minecraft.client.renderer.SubmitNodeStorage$ModelSubmit
net.minecraft.class_11661$class_11670
net.minecraft.client.render.command.OrderedRenderCommandQueueImpl$ModelCommand

Field summary

Modifier and TypeField
private final PoseStack$Pose
a
pose
comp_4504
matricesEntry
private final Model<? super S>
b
model
comp_4505
model
private final S
c
state
comp_4506
state
private final int
d
lightCoords
comp_4507
lightCoords
private final int
e
overlayCoords
comp_4508
overlayCoords
private final int
f
tintedColor
comp_4509
tintedColor
private final TextureAtlasSprite
g
sprite
comp_4510
sprite
private final int
h
outlineColor
comp_4511
outlineColor
private final ModelFeatureRenderer$CrumblingOverlay
i
crumblingOverlay
comp_4651
crumblingOverlay

Constructor summary

ModifierConstructor
public (PoseStack$Pose matricesEntry, Model<? super S> model, S state, int lightCoords, int overlayCoords, int tintedColor, TextureAtlasSprite sprite, int outlineColor, ModelFeatureRenderer$CrumblingOverlay crumblingOverlay)

Method summary

Modifier and TypeMethod
public PoseStack$Pose
a()
pose()
comp_4504()
matricesEntry()
public Model<? super S>
b()
model()
comp_4505()
model()
public S
c()
state()
comp_4506()
state()
public int
d()
lightCoords()
comp_4507()
lightCoords()
public int
e()
overlayCoords()
comp_4508()
overlayCoords()
public int
f()
tintedColor()
comp_4509()
tintedColor()
public TextureAtlasSprite
g()
sprite()
comp_4510()
sprite()
public int
h()
outlineColor()
comp_4511()
outlineColor()
public ModelFeatureRenderer$CrumblingOverlay
i()
crumblingOverlay()
comp_4651()
crumblingOverlay()