| private AbstractTexture | |
| private GpuBuffer | | c() | | buildSunriseFan() | | method_74758() | | createSunRise() |
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| private static GpuBuffer | |
| private static GpuBuffer | |
| private static GpuBuffer | |
| private static GpuBuffer | |
| private GpuBuffer | | d() | | buildStars() | | method_65233() | | createStars() |
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| private void | |
| private static GpuBuffer | | e() | | buildEndSky() | | method_65234() | | createEndSky() |
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| public void | | a(int arg0) | | renderSkyDisc(int arg0) | | method_62302(int arg0) | | renderTopSky(int arg0) |
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| public void | | a(hec arg0, float arg1, gdk arg2, igs arg3) | | extractRenderState(ClientLevel arg0, float arg1, Camera arg2, SkyRenderState arg3) | | method_74926(class_638 arg0, float arg1, class_4184 arg2, class_12076 arg3) | | updateRenderState(ClientWorld world, float tickProgress, Camera camera, SkyRenderState state) |
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| private boolean | |
| public void | | a() | | renderDarkDisc() | | method_62305() | | renderSkyDark() |
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| public void | | a(fye arg0, float arg1, float arg2, float arg3, dvq arg4, float arg5, float arg6) | | renderSunMoonAndStars(PoseStack arg0, float arg1, float arg2, float arg3, MoonPhase arg4, float arg5, float arg6) | | method_62307(class_4587 arg0, float arg1, float arg2, float arg3, class_12131 arg4, float arg5, float arg6) | | renderCelestialBodies(MatrixStack arg0, float time, float arg2, float arg3, MoonPhase arg4, float arg5, float arg6) |
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| private void | |
| private void | |
| private void | |
| public void | | a(fye arg0, float arg1, int arg2) | | renderSunriseAndSunset(PoseStack arg0, float arg1, int arg2) | | method_62306(class_4587 arg0, float arg1, int arg2) | | renderGlowingSky(MatrixStack matrices, float solarAngle, int color) |
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| public void | | b() | | renderEndSky() | | method_62312() | | renderEndSky() |
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| public void | | a(fye arg0, float arg1, float arg2, float arg3) | | renderEndFlash(PoseStack arg0, float arg1, float arg2, float arg3) | | method_73244(class_4587 arg0, float arg1, float arg2, float arg3) | | drawEndLightFlash(MatrixStack matrices, float intensity, float pitch, float yaw) |
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| public void | |