net.minecraft.client.gui.font

record PlayerGlyphProvider$Instance

implements PlainTextRenderable

gmo$a
net.minecraft.client.gui.font.PlayerGlyphProvider$Instance
net.minecraft.class_11879$class_11880
net.minecraft.client.font.PlayerHeadGlyphs$HeadGlyph

Field summary

Modifier and TypeField
private final Supplier<PlayerSkinRenderCache$RenderInfo>
d
skin
comp_4754
skin
private final boolean
e
hat
comp_4755
hat
private final float
f
x
comp_4631
x
private final float
g
y
comp_4632
y
private final int
h
color
comp_4633
color
private final int
i
shadowColor
comp_4634
shadowColor
private final float
j
shadowOffset
comp_4635
shadowOffset
private final Style
k
style
comp_3317
style

Constructor summary

ModifierConstructor
(Supplier<PlayerSkinRenderCache$RenderInfo> skin, boolean hat, float x, float y, int color, int shadowColor, float shadowOffset, Style style)

Method summary

Modifier and TypeMethod
public void
a(org.joml.Matrix4f arg0, fyh arg1, int arg2, float arg3, float arg4, float arg5, int arg6)
renderSprite(org.joml.Matrix4f arg0, VertexConsumer arg1, int arg2, float arg3, float arg4, float arg5, int arg6)
method_73402(org.joml.Matrix4f arg0, class_4588 arg1, int arg2, float arg3, float arg4, float arg5, int arg6)
draw(org.joml.Matrix4f arg0, VertexConsumer arg1, int arg2, float arg3, float arg4, float arg5, int arg6)
private static void
a(org.joml.Matrix4f arg0, fyh arg1, int arg2, float arg3, float arg4, float arg5, float arg6, float arg7, int arg8, float arg9, float arg10, int arg11, int arg12, int arg13, int arg14)
renderQuad(org.joml.Matrix4f arg0, VertexConsumer arg1, int arg2, float arg3, float arg4, float arg5, float arg6, float arg7, int arg8, float arg9, float arg10, int arg11, int arg12, int arg13, int arg14)
method_74042(org.joml.Matrix4f arg0, class_4588 arg1, int arg2, float arg3, float arg4, float arg5, float arg6, float arg7, int arg8, float arg9, float arg10, int arg11, int arg12, int arg13, int arg14)
drawInternal(org.joml.Matrix4f matrix, VertexConsumer vertexConsumer, int light, float xMin, float xMax, float yMin, float yMax, float z, int color, float regionTop, float regionLeft, int regionWidth, int regionHeight, int textureWidth, int textureHeight)
public RenderType
a(ghf$a arg0)
renderType(Font$DisplayMode arg0)
method_73401(class_327$class_6415 arg0)
getRenderLayer(TextRenderer$TextLayerType arg0)
public RenderPipeline
f()
guiPipeline()
method_73400()
getPipeline()
public GpuTextureView
g()
textureView()
comp_4629()
textureView()
public Supplier<PlayerSkinRenderCache$RenderInfo>
h()
skin()
comp_4754()
skin()
public boolean
i()
hat()
comp_4755()
hat()
public float
j()
x()
comp_4631()
x()
public float
k()
y()
comp_4632()
y()
public int
l()
color()
comp_4633()
color()
public int
m()
shadowColor()
comp_4634()
shadowColor()
public float
n()
shadowOffset()
comp_4635()
shadowOffset()
public Style
a()
style()
comp_3317()
style()