net.minecraft.world.level.levelgen.structure.structures

public class OceanRuinPieces

evp
net.minecraft.world.level.levelgen.structure.structures.OceanRuinPieces
net.minecraft.class_3409

Field summary

Modifier and TypeField
static final StructureProcessor
a
WARM_SUSPICIOUS_BLOCK_PROCESSOR
field_43327
static final StructureProcessor
b
COLD_SUSPICIOUS_BLOCK_PROCESSOR
field_43328
private static final ResourceLocation[]
c
WARM_RUINS
field_14521
private static final ResourceLocation[]
d
RUINS_BRICK
field_14518
private static final ResourceLocation[]
e
RUINS_CRACKED
field_14519
private static final ResourceLocation[]
f
RUINS_MOSSY
field_14522
private static final ResourceLocation[]
g
BIG_RUINS_BRICK
field_14516
private static final ResourceLocation[]
h
BIG_RUINS_MOSSY
field_14517
private static final ResourceLocation[]
i
BIG_RUINS_CRACKED
field_14520
private static final ResourceLocation[]
j
BIG_WARM_RUINS
field_14515

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
private static StructureProcessor
a(doe arg0, doe arg1, alv<fbt> arg2)
archyRuleProcessor(Block arg0, Block arg1, ResourceKey<LootTable> arg2)
method_49885(class_2248 arg0, class_2248 arg1, class_5321<class_52> arg2)
private static ResourceLocation
a(baq arg0)
getSmallWarmRuin(RandomSource arg0)
method_14824(class_5819 arg0)
private static ResourceLocation
b(baq arg0)
getBigWarmRuin(RandomSource arg0)
method_14826(class_5819 arg0)
public static void
a(exg arg0, iy arg1, duz arg2, eti arg3, baq arg4, evq arg5)
addPieces(StructureTemplateManager arg0, BlockPos arg1, Rotation arg2, StructurePieceAccessor arg3, RandomSource arg4, OceanRuinStructure arg5)
method_14827(class_3485 arg0, class_2338 arg1, class_2470 arg2, class_6130 arg3, class_5819 arg4, class_3411 arg5)
private static void
a(exg arg0, baq arg1, duz arg2, iy arg3, evq arg4, eti arg5)
addClusterRuins(StructureTemplateManager arg0, RandomSource arg1, Rotation arg2, BlockPos arg3, OceanRuinStructure arg4, StructurePieceAccessor arg5)
method_14825(class_3485 arg0, class_5819 arg1, class_2470 arg2, class_2338 arg3, class_3411 arg4, class_6130 arg5)
private static List<BlockPos>
a(baq arg0, iy arg1)
allPositions(RandomSource arg0, BlockPos arg1)
method_14821(class_5819 arg0, class_2338 arg1)
private static void
a(exg arg0, iy arg1, duz arg2, eti arg3, baq arg4, evq arg5, boolean arg6, float arg7)
addPiece(StructureTemplateManager arg0, BlockPos arg1, Rotation arg2, StructurePieceAccessor arg3, RandomSource arg4, OceanRuinStructure arg5, boolean arg6, float arg7)
method_14822(class_3485 arg0, class_2338 arg1, class_2470 arg2, class_6130 arg3, class_5819 arg4, class_3411 arg5, boolean arg6, float arg7)