net.minecraft.world.level.block.entity

public class SculkSensorBlockEntity

extends BlockEntity implements GameEventListener$Provider<VibrationSystem$Listener>, VibrationSystem

All mapped superinterfaces:

GameEventListener$Provider, VibrationSystem

eap
net.minecraft.world.level.block.entity.SculkSensorBlockEntity
net.minecraft.class_5704

Field summary

Modifier and TypeField
private static final int
a
DEFAULT_LAST_VIBRATION_FREQUENCY
field_57784
private VibrationSystem$Data
b
vibrationData
field_44615
private final VibrationSystem$Listener
c
vibrationListener
field_28118
private final VibrationSystem$User
d
vibrationUser
field_43291
private int
e
lastVibrationFrequency
field_28119

Constructor summary

ModifierConstructor
protected (BlockEntityType<?> arg0, BlockPos arg1, BlockState arg2)
public (BlockPos arg0, BlockState arg1)

Method summary

Modifier and TypeMethod
public VibrationSystem$User
a()
createVibrationUser()
method_49831()
protected void
a(fbf arg0)
loadAdditional(ValueInput arg0)
method_11014(class_11368 arg0)
protected void
a(fbh arg0)
saveAdditional(ValueOutput arg0)
method_11007(class_11372 arg0)
public VibrationSystem$Data
gJ()
getVibrationData()
method_51298()
public VibrationSystem$User
gK()
getVibrationUser()
method_51299()
public int
d()
getLastVibrationFrequency()
method_32912()
public void
a(int arg0)
setLastVibrationFrequency(int arg0)
method_44213(int arg0)
public VibrationSystem$Listener
f()
getListener()
method_32911()