net.minecraft.server.network

public class PlayerChunkSender

atg
net.minecraft.server.network.PlayerChunkSender
net.minecraft.class_8608

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
c
LOGGER
field_45002
public static final float
a
MIN_CHUNKS_PER_TICK
field_45000
public static final float
b
MAX_CHUNKS_PER_TICK
field_45001
private static final float
d
START_CHUNKS_PER_TICK
field_45003
private static final int
e
MAX_UNACKNOWLEDGED_BATCHES
field_45004
private final it.unimi.dsi.fastutil.longs.LongSet
f
pendingChunks
field_45005
private final boolean
g
memoryConnection
field_45006
private float
h
desiredChunksPerTick
field_45007
private float
i
batchQuota
field_45008
private int
j
unacknowledgedBatches
field_45009
private int
k
maxUnacknowledgedBatches
field_45010

Constructor summary

ModifierConstructor
public (boolean arg0)

Method summary

Modifier and TypeMethod
public void
a(een arg0)
markChunkPendingToSend(LevelChunk arg0)
method_52390(class_2818 arg0)
public void
a(asj arg0, dke arg1)
dropChunk(ServerPlayer arg0, ChunkPos arg1)
method_52387(class_3222 arg0, class_1923 arg1)
public void
a(asj arg0)
sendNextChunks(ServerPlayer arg0)
method_52386(class_3222 arg0)
private static void
a(atl arg0, asi arg1, een arg2)
sendChunk(ServerGamePacketListenerImpl arg0, ServerLevel arg1, LevelChunk arg2)
method_52388(class_3244 arg0, class_3218 arg1, class_2818 arg2)
private List<LevelChunk>
a(arm arg0, dke arg1)
collectChunksToSend(ChunkMap arg0, ChunkPos arg1)
method_52385(class_3898 arg0, class_1923 arg1)
public void
a(float arg0)
onChunkBatchReceivedByClient(float arg0)
method_52383(float arg0)
public boolean
a(long arg0)
isPending(long arg0)
method_52384(long arg0)