net.minecraft.server.level

public class ServerPlayerGameMode

ask
net.minecraft.server.level.ServerPlayerGameMode
net.minecraft.class_3225

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
a
LOGGER
field_20325
protected ServerLevel
c
level
field_14007
protected final ServerPlayer
d
player
field_14008
private GameType
b
gameModeForPlayer
field_14005
private GameType
e
previousGameModeForPlayer
field_25715
private boolean
f
isDestroyingBlock
field_14003
private int
g
destroyProgressStart
field_20326
private BlockPos
h
destroyPos
field_20327
private int
i
gameTicks
field_14000
private boolean
j
hasDelayedDestroy
field_20328
private BlockPos
k
delayedDestroyPos
field_20329
private int
l
delayedTickStart
field_20330
private int
m
lastSentState
field_20331

Constructor summary

ModifierConstructor
public (ServerPlayer arg0)

Method summary

Modifier and TypeMethod
public boolean
a(dkw arg0)
changeGameModeForPlayer(GameType arg0)
method_30118(class_1934 arg0)
protected void
a(dkw arg0, dkw arg1)
setGameModeForPlayer(GameType arg0, GameType arg1)
method_14261(class_1934 arg0, class_1934 arg1)
public GameType
b()
getGameModeForPlayer()
method_14257()
public GameType
c()
getPreviousGameModeForPlayer()
method_30119()
public boolean
d()
isSurvival()
method_14267()
public boolean
e()
isCreative()
method_14268()
public void
a()
tick()
method_14264()
private float
a(ecg arg0, iy arg1, int arg2)
incrementDestroyProgress(BlockState arg0, BlockPos arg1, int arg2)
method_21716(class_2680 arg0, class_2338 arg1, int arg2)
private void
a(iy arg0, boolean arg1, int arg2, String arg3)
debugLogging(BlockPos arg0, boolean arg1, int arg2, String arg3)
method_41250(class_2338 arg0, boolean arg1, int arg2, String arg3)
public void
a(iy arg0, ail$a arg1, je arg2, int arg3, int arg4)
handleBlockBreakAction(BlockPos arg0, ServerboundPlayerActionPacket$Action arg1, Direction arg2, int arg3, int arg4)
method_14263(class_2338 arg0, class_2846$class_2847 arg1, class_2350 arg2, int arg3, int arg4)
public void
a(iy arg0, int arg1, String arg2)
destroyAndAck(BlockPos arg0, int arg1, String arg2)
method_21717(class_2338 arg0, int arg1, String arg2)
public boolean
a(iy arg0)
destroyBlock(BlockPos arg0)
method_14266(class_2338 arg0)
public InteractionResult
a(asj arg0, dkz arg1, dba arg2, bvo arg3)
useItem(ServerPlayer arg0, Level arg1, ItemStack arg2, InteractionHand arg3)
method_14256(class_3222 arg0, class_1937 arg1, class_1799 arg2, class_1268 arg3)
public InteractionResult
a(asj arg0, dkz arg1, dba arg2, bvo arg3, fgt arg4)
useItemOn(ServerPlayer arg0, Level arg1, ItemStack arg2, InteractionHand arg3, BlockHitResult arg4)
method_14262(class_3222 arg0, class_1937 arg1, class_1799 arg2, class_1268 arg3, class_3965 arg4)
public void
a(asi arg0)
setLevel(ServerLevel arg0)
method_14259(class_3218 arg0)