public boolean | |
protected void | |
public GameType | | b() | | getGameModeForPlayer() | | method_14257() |
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public GameType | | c() | | getPreviousGameModeForPlayer() | | method_30119() |
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public boolean | | d() | | isSurvival() | | method_14267() |
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public boolean | | e() | | isCreative() | | method_14268() |
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public void | |
private float | |
private void | |
public void | | a(iy arg0, ail$a arg1, je arg2, int arg3, int arg4) | | handleBlockBreakAction(BlockPos arg0, ServerboundPlayerActionPacket$Action arg1, Direction arg2, int arg3, int arg4) | | method_14263(class_2338 arg0, class_2846$class_2847 arg1, class_2350 arg2, int arg3, int arg4) |
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public void | |
public boolean | |
public InteractionResult | |
public InteractionResult | | a(asj arg0, dkz arg1, dba arg2, bvo arg3, fgt arg4) | | useItemOn(ServerPlayer arg0, Level arg1, ItemStack arg2, InteractionHand arg3, BlockHitResult arg4) | | method_14262(class_3222 arg0, class_1937 arg1, class_1799 arg2, class_1268 arg3, class_3965 arg4) |
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public void | |