net.minecraft.client.renderer.texture

public class TextureManager

implements PreparableReloadListener, Tickable, AutoCloseable

hoc
net.minecraft.client.renderer.texture.TextureManager
net.minecraft.class_1060

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
b
LOGGER
field_5288
public static final ResourceLocation
a
INTENTIONAL_MISSING_TEXTURE
field_5285
private final Map<ResourceLocation, AbstractTexture>
c
byPath
field_5286
private final Set<Tickable>
d
tickableTextures
field_5284
private final ResourceManager
e
resourceManager
field_5287

Constructor summary

ModifierConstructor
public (ResourceManager arg0)

Method summary

Modifier and TypeMethod
public void
a(alw arg0, hnr arg1)
registerAndLoad(ResourceLocation arg0, ReloadableTexture arg1)
method_65876(class_2960 arg0, class_10537 arg1)
private TextureContents
b(alw arg0, hnr arg1)
loadContentsSafe(ResourceLocation arg0, ReloadableTexture arg1)
method_65925(class_2960 arg0, class_10537 arg1)
public void
a(alw arg0)
registerForNextReload(ResourceLocation arg0)
method_65875(class_2960 arg0)
public void
a(alw arg0, hnl arg1)
register(ResourceLocation arg0, AbstractTexture arg1)
method_4616(class_2960 arg0, class_1044 arg1)
private void
b(alw arg0, hnl arg1)
safeClose(ResourceLocation arg0, AbstractTexture arg1)
method_30299(class_2960 arg0, class_1044 arg1)
public AbstractTexture
b(alw arg0)
getTexture(ResourceLocation arg0)
method_4619(class_2960 arg0)
public void
c()
tick()
method_4622()
public void
c(alw arg0)
release(ResourceLocation arg0)
method_4615(class_2960 arg0)
public void
close()
close()
public CompletableFuture<Void>
reload(avp$a arg0, avv arg1, Executor arg2, Executor arg3)
reload(PreparableReloadListener$PreparationBarrier arg0, ResourceManager arg1, Executor arg2, Executor arg3)
method_25931(class_3302$class_4045 arg0, class_3300 arg1, Executor arg2, Executor arg3)
public void
a(Path arg0)
dumpAllSheets(Path arg0)
method_49715(Path arg0)
private static TextureContents
a(avv arg0, alw arg1, hnr arg2)
loadContents(ResourceManager arg0, ResourceLocation arg1, ReloadableTexture arg2)
method_65877(class_3300 arg0, class_2960 arg1, class_10537 arg2)
private static TextureManager$PendingReload
a(avv arg0, alw arg1, hnr arg2, Executor arg3)
scheduleLoad(ResourceManager arg0, ResourceLocation arg1, ReloadableTexture arg2, Executor arg3)
method_65878(class_3300 arg0, class_2960 arg1, class_10537 arg2, Executor arg3)