net.minecraft.client.renderer.entity.layers

public class PlayerItemInHandLayer<S extends PlayerRenderState, M extends EntityModel<S> extends ArmedModel, HeadedModel>

extends ItemInHandLayer<S, M>

hfq
net.minecraft.client.renderer.entity.layers.PlayerItemInHandLayer
net.minecraft.class_5697

Field summary

Modifier and TypeField
private static final float
a
X_ROT_MIN
field_32944
private static final float
b
X_ROT_MAX
field_32945

Constructor summary

ModifierConstructor
public (RenderLayerParent<S, M> arg0)

Method summary

Modifier and TypeMethod
protected void
a(S arg0, hks arg1, byj arg2, fmg arg3, gus arg4, int arg5)
renderArmWithItem(S arg0, ItemStackRenderState arg1, HumanoidArm arg2, PoseStack arg3, MultiBufferSource arg4, int arg5)
method_62594(S arg0, class_10444 arg1, class_1306 arg2, class_4587 arg3, class_4597 arg4, int arg5)
private void
a(hks arg0, byj arg1, fmg arg2, gus arg3, int arg4)
renderItemHeldToEye(ItemStackRenderState arg0, HumanoidArm arg1, PoseStack arg2, MultiBufferSource arg3, int arg4)
method_65576(class_10444 arg0, class_1306 arg1, class_4587 arg2, class_4597 arg3, int arg4)