net.minecraft.client.renderer.entity

public class SalmonRenderer

extends MobRenderer<Salmon, SalmonRenderState, SalmonModel>

All mapped superinterfaces:

RenderLayerParent

hdb
net.minecraft.client.renderer.entity.SalmonRenderer
net.minecraft.class_938

Field summary

Modifier and TypeField
private static final ResourceLocation
a
SALMON_LOCATION
field_4767
private final SalmonModel
k
smallSalmonModel
field_53198
private final SalmonModel
l
mediumSalmonModel
field_53199
private final SalmonModel
m
largeSalmonModel
field_53200

Constructor summary

ModifierConstructor
public (EntityRendererProvider$Context arg0)

Method summary

Modifier and TypeMethod
public void
a(clm arg0, hjf arg1, float arg2)
extractRenderState(Salmon arg0, SalmonRenderState arg1, float arg2)
method_62519(class_1462 arg0, class_10062 arg1, float arg2)
public ResourceLocation
a(hjf arg0)
getTextureLocation(SalmonRenderState arg0)
method_4101(class_10062 arg0)
public SalmonRenderState
b()
createRenderState()
method_62521()
protected void
a(hjf arg0, fmg arg1, float arg2, float arg3)
setupRotations(SalmonRenderState arg0, PoseStack arg1, float arg2, float arg3)
method_4100(class_10062 arg0, class_4587 arg1, float arg2, float arg3)
public void
a(hjf arg0, fmg arg1, gus arg2, int arg3)
render(SalmonRenderState arg0, PoseStack arg1, MultiBufferSource arg2, int arg3)
method_62520(class_10062 arg0, class_4587 arg1, class_4597 arg2, int arg3)