public void | |
public PaintingRenderState | | a() | | createRenderState() | | method_62498() |
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public void | |
private void | | a(fmg arg0, fmj arg1, int[] arg2, int arg3, int arg4, hoa arg5, hoa arg6) | | renderPainting(PoseStack arg0, VertexConsumer arg1, int[] arg2, int arg3, int arg4, TextureAtlasSprite arg5, TextureAtlasSprite arg6) | | method_4074(class_4587 arg0, class_4588 arg1, int[] arg2, int arg3, int arg4, class_1058 arg5, class_1058 arg6) |
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private void | | a(fmg$a arg0, fmj arg1, float arg2, float arg3, float arg4, float arg5, float arg6, int arg7, int arg8, int arg9, int arg10) | | vertex(PoseStack$Pose arg0, VertexConsumer arg1, float arg2, float arg3, float arg4, float arg5, float arg6, int arg7, int arg8, int arg9, int arg10) | | method_23188(class_4587$class_4665 arg0, class_4588 arg1, float arg2, float arg3, float arg4, float arg5, float arg6, int arg7, int arg8, int arg9, int arg10) |
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