net.minecraft.client.renderer.blockentity

public class SkullBlockRenderer

implements BlockEntityRenderer<SkullBlockEntity>

gxx
net.minecraft.client.renderer.blockentity.SkullBlockRenderer
net.minecraft.class_836

Field summary

Modifier and TypeField
private final Function<SkullBlock$Type, SkullModelBase>
a
modelByType
field_4391
private static final Map<SkullBlock$Type, ResourceLocation>
b
SKIN_BY_TYPE
field_4390

Constructor summary

ModifierConstructor
public (BlockEntityRendererProvider$Context arg0)

Method summary

Modifier and TypeMethod
public static SkullModelBase
a(gnn arg0, dvr$a arg1)
createModel(EntityModelSet arg0, SkullBlock$Type arg1)
method_32160(class_5599 arg0, class_2484$class_2485 arg1)
public void
a(eau arg0, float arg1, fmg arg2, gus arg3, int arg4, int arg5, fgx arg6)
render(SkullBlockEntity arg0, float arg1, PoseStack arg2, MultiBufferSource arg3, int arg4, int arg5, Vec3 arg6)
method_3577(class_2631 arg0, float arg1, class_4587 arg2, class_4597 arg3, int arg4, int arg5, class_243 arg6)
public static void
a(je arg0, float arg1, float arg2, fmg arg3, gus arg4, int arg5, gml arg6, gve arg7)
renderSkull(Direction arg0, float arg1, float arg2, PoseStack arg3, MultiBufferSource arg4, int arg5, SkullModelBase arg6, RenderType arg7)
method_32161(class_2350 arg0, float arg1, float arg2, class_4587 arg3, class_4597 arg4, int arg5, class_5598 arg6, class_1921 arg7)
public static RenderType
a(dvr$a arg0, dea arg1)
getRenderType(SkullBlock$Type arg0, ResolvableProfile arg1)
method_65832(class_2484$class_2485 arg0, class_9296 arg1)
public static RenderType
a(dvr$a arg0, dea arg1, alw arg2)
getRenderType(SkullBlock$Type arg0, ResolvableProfile arg1, ResourceLocation arg2)
method_3578(class_2484$class_2485 arg0, class_9296 arg1, class_2960 arg2)