public boolean | |
private void | | a(epl arg0, jb arg1, dnt arg2, bck arg3) | | placeFallenTree(FallenTreeConfiguration arg0, BlockPos arg1, WorldGenLevel arg2, RandomSource arg3) | | method_68309(class_10854 arg0, class_2338 arg1, class_5281 arg2, class_5819 arg3) | | generate(FallenTreeFeatureConfig config, BlockPos pos, StructureWorldAccess world, Random random) |
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private void | |
private void | | a(epl arg0, dnt arg1, bck arg2, jb$a arg3) | | placeStump(FallenTreeConfiguration arg0, WorldGenLevel arg1, RandomSource arg2, BlockPos$MutableBlockPos arg3) | | method_68307(class_10854 arg0, class_5281 arg1, class_5819 arg2, class_2338$class_2339 arg3) | | generateStump(FallenTreeFeatureConfig config, StructureWorldAccess world, Random random, BlockPos$Mutable pos) |
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private boolean | | a(dnt arg0, int arg1, jb$a arg2, jh arg3) | | canPlaceEntireFallenLog(WorldGenLevel arg0, int arg1, BlockPos$MutableBlockPos arg2, Direction arg3) | | method_68302(class_5281 arg0, int arg1, class_2338$class_2339 arg2, class_2350 arg3) | | canPlaceLog(StructureWorldAccess world, int length, BlockPos$Mutable pos, Direction direction) |
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private void | | a(epl arg0, dnt arg1, bck arg2, int arg3, jb$a arg4, jh arg5) | | placeFallenLog(FallenTreeConfiguration arg0, WorldGenLevel arg1, RandomSource arg2, int arg3, BlockPos$MutableBlockPos arg4, Direction arg5) | | method_68306(class_10854 arg0, class_5281 arg1, class_5819 arg2, int arg3, class_2338$class_2339 arg4, class_2350 arg5) | | generateLog(FallenTreeFeatureConfig config, StructureWorldAccess world, Random random, int length, BlockPos$Mutable pos, Direction direction) |
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private boolean | |
private boolean | |
private BlockPos | | a(epl arg0, dnt arg1, bck arg2, jb$a arg3, Function<eeb, eeb> arg4) | | placeLogBlock(FallenTreeConfiguration arg0, WorldGenLevel arg1, RandomSource arg2, BlockPos$MutableBlockPos arg3, Function<BlockState, BlockState> arg4) | | method_68308(class_10854 arg0, class_5281 arg1, class_5819 arg2, class_2338$class_2339 arg3, Function<class_2680, class_2680> arg4) | | setBlockStateAndGetPos(FallenTreeFeatureConfig config, StructureWorldAccess world, Random random, BlockPos$Mutable pos, Function<BlockState, BlockState> stateFunction) |
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private void | | a(dnt arg0, bck arg1, Set<jb> arg2, List<esi> arg3) | | decorateLogs(WorldGenLevel arg0, RandomSource arg1, Set<BlockPos> arg2, List<TreeDecorator> arg3) | | method_68303(class_5281 arg0, class_5819 arg1, Set<class_2338> arg2, List<class_4662> arg3) | | applyDecorators(StructureWorldAccess world, Random random, Set<BlockPos> positions, List<TreeDecorator> decorators) |
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private BiConsumer<BlockPos, BlockState> | |
private static Function<BlockState, BlockState> | |