net.minecraft.client.renderer.block.model

public class ItemModelGenerator

implements UnbakedModel

gzd
net.minecraft.client.renderer.block.model.ItemModelGenerator
net.minecraft.class_801
net.minecraft.client.render.model.json.GeneratedItemModel

Field summary

Modifier and TypeField
public static final ResourceLocation
a
GENERATED_ITEM_MODEL_ID
field_55273
GENERATED
public static final List<String>
b
LAYERS
field_4270
LAYERS
private static final float
d
MIN_Z
field_32806
field_32806
private static final float
e
MAX_Z
field_32807
field_32807
private static final TextureSlots$Data
f
TEXTURE_SLOTS
field_55274
TEXTURES
private static final BlockElementFace$UVs
g
SOUTH_FACE_UVS
field_56930
FACING_SOUTH_UV
private static final BlockElementFace$UVs
h
NORTH_FACE_UVS
field_56931
FACING_NORTH_UV

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public TextureSlots$Data
e()
textureSlots()
comp_3743()
textures()
public UnbakedGeometry
a()
geometry()
comp_3739()
geometry()
public UnbakedModel$GuiLight
b()
guiLight()
comp_3740()
guiLight()
private static QuadCollection
a(gzj arg0, hub arg1, huh arg2, hud arg3)
bake(TextureSlots arg0, ModelBaker arg1, ModelState arg2, ModelDebugName arg3)
method_67928(class_10419 arg0, class_7775 arg1, class_3665 arg2, class_10813 arg3)
bakeGeometry(ModelTextures textures, Baker baker, ModelBakeSettings settings, SimpleModel model)
private static QuadCollection
a(gzj arg0, hul arg1, huh arg2, hud arg3)
bake(TextureSlots arg0, SpriteGetter arg1, ModelState arg2, ModelDebugName arg3)
method_3479(class_10419 arg0, class_9826 arg1, class_3665 arg2, class_10813 arg3)
bakeGeometry(ModelTextures textures, ErrorCollectingSpriteGetter arg1, ModelBakeSettings settings, SimpleModel model)
private static List<BlockElement>
a(int arg0, String arg1, hrl arg2)
processFrames(int arg0, String arg1, SpriteContents arg2)
method_3480(int arg0, String arg1, class_7764 arg2)
addLayerElements(int tintIndex, String name, SpriteContents arg2)
private static List<BlockElement>
a(hrl arg0, String arg1, int arg2)
createSideElements(SpriteContents arg0, String arg1, int arg2)
method_3481(class_7764 arg0, String arg1, int arg2)
addSubComponents(SpriteContents arg0, String arg1, int arg2)
private static List<ItemModelGenerator$Span>
a(hrl arg0)
getSpans(SpriteContents arg0)
method_3478(class_7764 arg0)
getFrames(SpriteContents arg0)
private static void
a(gzd$b arg0, List<gzd$a> arg1, hrl arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8)
checkTransition(ItemModelGenerator$SpanFacing arg0, List<ItemModelGenerator$Span> arg1, SpriteContents arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8)
method_3476(class_801$class_803 arg0, List<class_801$class_802> arg1, class_7764 arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8)
buildCube(GeneratedItemModel$Side arg0, List<GeneratedItemModel$Frame> arg1, SpriteContents arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8)
private static void
a(List<gzd$a> arg0, gzd$b arg1, int arg2, int arg3)
createOrExpandSpan(List<ItemModelGenerator$Span> arg0, ItemModelGenerator$SpanFacing arg1, int arg2, int arg3)
method_3482(List<class_801$class_802> arg0, class_801$class_803 arg1, int arg2, int arg3)
buildCube(List<GeneratedItemModel$Frame> arg0, GeneratedItemModel$Side arg1, int arg2, int arg3)
private static boolean
a(hrl arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
isTransparent(SpriteContents arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_3477(class_7764 arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
isPixelTransparent(SpriteContents arg0, int arg1, int arg2, int arg3, int arg4, int arg5)