com.mojang.blaze3d.opengl

class BufferStorage$Immutable

extends BufferStorage

flx$a
com.mojang.blaze3d.opengl.BufferStorage$Immutable
net.minecraft.class_11266$class_11267
net.minecraft.client.gl.GpuBufferManager$ARBGpuBufferManager

Constructor summary

ModifierConstructor
()

Method summary

Modifier and TypeMethod
public GlBuffer
a(fly arg0, Supplier<String> arg1, int arg2, int arg3)
createBuffer(DirectStateAccess arg0, Supplier<String> arg1, int arg2, int arg3)
method_71017(class_10874 arg0, Supplier<String> arg1, int arg2, int arg3)
createBuffer(BufferManager arg0, Supplier<String> arg1, int arg2, int arg3)
public GlBuffer
a(fly arg0, Supplier<String> arg1, int arg2, ByteBuffer arg3)
createBuffer(DirectStateAccess arg0, Supplier<String> arg1, int arg2, ByteBuffer arg3)
method_71018(class_10874 arg0, Supplier<String> arg1, int arg2, ByteBuffer arg3)
createBuffer(BufferManager arg0, Supplier<String> arg1, int arg2, ByteBuffer arg3)
private ByteBuffer
a(fly arg0, int arg1, int arg2, int arg3)
tryMapBufferPersistent(DirectStateAccess arg0, int arg1, int arg2, int arg3)
method_71021(class_10874 arg0, int arg1, int arg2, int arg3)
mapBufferRange(BufferManager bufferManager, int usage, int buffer, int length)
public GlBuffer$GlMappedView
a(fly arg0, flz arg1, int arg2, int arg3, int arg4)
mapBuffer(DirectStateAccess arg0, GlBuffer arg1, int arg2, int arg3, int arg4)
method_71016(class_10874 arg0, class_10859 arg1, int arg2, int arg3, int arg4)
mapBufferRange(BufferManager arg0, GlGpuBuffer arg1, int arg2, int arg3, int arg4)