private final CompileTaskDynamicQueue | | a | | compileQueue | | field_53957 | | scheduler | | f_348011_ |
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private final Queue<Runnable> | | b | | toUpload | | field_4443 | | uploadQueue | | f_290841_ |
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final Executor | | c | | mainThreadUploadExecutor | | field_61028 | | uploadExecutor | | f_399201_ |
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final Queue<SectionMesh> | | d | | toClose | | field_61029 | | renderQueue | | f_398812_ |
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final SectionBufferBuilderPack | | e | | fixedBuffers | | field_20828 | | buffers | | f_290794_ |
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private final SectionBufferBuilderPool | | f | | bufferPool | | field_46907 | | buffersPool | | f_302374_ |
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volatile boolean | | g | | closed | | field_46908 | | stopped | | f_302977_ |
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private final ConsecutiveExecutor | | h | | consecutiveExecutor | | field_54167 | | consecutiveExecutor | | f_347986_ |
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private final TracingExecutor | | i | | executor | | field_20830 | | executor | | f_291206_ |
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ClientLevel | | j | | level | | field_20831 | | world | | f_291400_ |
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final LevelRenderer | | k | | renderer | | field_20832 | | worldRenderer | | f_290611_ |
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Vec3 | | l | | cameraPosition | | field_18766 | | cameraPosition | | f_399080_ |
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final SectionCompiler | | m | | sectionCompiler | | field_52171 | | sectionBuilder | | f_337370_ |
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