net.minecraft.gametest.framework

public class GameTestBatchFactory

sl
net.minecraft.gametest.framework.GameTestBatchFactory
net.minecraft.class_9113
net.minecraft.test.Batches
net.minecraft.src.C_313799_

Field summary

Modifier and TypeField
private static final int
b
MAX_TESTS_PER_BATCH
field_48467
BATCH_SIZE
f_315550_
public static final GameTestBatchFactory$TestDecorator
a
DIRECT
field_56170
DEFAULT_DECORATOR
f_379526_

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public static List<GameTestBatch>
a(Collection<jg$c<ss>> arg0, sl$a arg1, asb arg2)
divideIntoBatches(Collection<Holder$Reference<GameTestInstance>> arg0, GameTestBatchFactory$TestDecorator arg1, ServerLevel arg2)
method_66925(Collection<class_6880$class_6883<class_10660>> arg0, class_9113$class_10658 arg1, class_3218 arg2)
batch(Collection<RegistryEntry$Reference<TestInstance>> instances, Batches$Decorator decorator, ServerWorld world)
m_385514_(Collection<C_203228_$C_203231_<C_379188_>> p_393682_, C_313799_$C_379048_ p_393344_, C_12_ p_397934_)
public static GameTestRunner$GameTestBatcher
a()
fromGameTestInfo()
method_56188()
defaultBatcher()
m_322110_()
public static GameTestRunner$GameTestBatcher
a(int arg0)
fromGameTestInfo(int arg0)
method_61092(int arg0)
batcher(int batchSize)
m_339681_(int p_344529_)
public static GameTestBatch
a(Collection<sr> arg0, jg<tm> arg1, int arg2)
toGameTestBatch(Collection<GameTestInfo> arg0, Holder<TestEnvironmentDefinition> arg1, int arg2)
method_56195(Collection<class_4517> arg0, class_6880<class_10665> arg1, int arg2)
create(Collection<GameTestState> states, RegistryEntry<TestEnvironmentDefinition> environment, int index)
m_319733_(Collection<C_4889_> p_342407_, C_203228_<C_379231_> p_397533_, int p_396485_)