public void | | a(djk arg0, List<gsz> arg1, ebq arg2, iw arg3, fld arg4, flg arg5, boolean arg6, int arg7) | | tesselateBlock(BlockAndTintGetter arg0, List<BlockModelPart> arg1, BlockState arg2, BlockPos arg3, PoseStack arg4, VertexConsumer arg5, boolean arg6, int arg7) | | method_3374(class_1920 arg0, List<class_10889> arg1, class_2680 arg2, class_2338 arg3, class_4587 arg4, class_4588 arg5, boolean arg6, int arg7) | | render(BlockRenderView world, List<BlockModelPart> parts, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, int overlay) | | m_234379_(C_1557_ p_393688_, List<C_378987_> p_234382_, C_2064_ p_234383_, C_4675_ p_234384_, C_3181_ p_234385_, C_3187_ p_234386_, boolean p_234389_, int arg7) |
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private static boolean | | a(djk arg0, ebq arg1, boolean arg2, jc arg3, iw arg4) | | shouldRenderFace(BlockAndTintGetter arg0, BlockState arg1, boolean arg2, Direction arg3, BlockPos arg4) | | method_68826(class_1920 arg0, class_2680 arg1, boolean arg2, class_2350 arg3, class_2338 arg4) | | shouldDrawFace(BlockRenderView world, BlockState state, boolean cull, Direction side, BlockPos pos) | | m_387850_(C_1557_ p_391703_, C_2064_ p_396742_, boolean p_394639_, C_4687_ p_397078_, C_4675_ p_395848_) |
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public void | | b(djk arg0, List<gsz> arg1, ebq arg2, iw arg3, fld arg4, flg arg5, boolean arg6, int arg7) | | tesselateWithAO(BlockAndTintGetter arg0, List<BlockModelPart> arg1, BlockState arg2, BlockPos arg3, PoseStack arg4, VertexConsumer arg5, boolean arg6, int arg7) | | method_3361(class_1920 arg0, List<class_10889> arg1, class_2680 arg2, class_2338 arg3, class_4587 arg4, class_4588 arg5, boolean arg6, int arg7) | | renderSmooth(BlockRenderView world, List<BlockModelPart> parts, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, int overlay) | | m_234390_(C_1557_ p_395824_, List<C_378987_> p_234393_, C_2064_ p_234394_, C_4675_ p_234395_, C_3181_ p_234396_, C_3187_ p_234397_, boolean p_234400_, int arg7) |
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public void | | c(djk arg0, List<gsz> arg1, ebq arg2, iw arg3, fld arg4, flg arg5, boolean arg6, int arg7) | | tesselateWithoutAO(BlockAndTintGetter arg0, List<BlockModelPart> arg1, BlockState arg2, BlockPos arg3, PoseStack arg4, VertexConsumer arg5, boolean arg6, int arg7) | | method_3373(class_1920 arg0, List<class_10889> arg1, class_2680 arg2, class_2338 arg3, class_4587 arg4, class_4588 arg5, boolean arg6, int arg7) | | renderFlat(BlockRenderView world, List<BlockModelPart> parts, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, int overlay) | | m_234401_(C_1557_ p_394148_, List<C_378987_> p_234404_, C_2064_ p_234405_, C_4675_ p_234406_, C_3181_ p_234407_, C_3187_ p_234408_, boolean p_234411_, int arg7) |
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private void | | a(djk arg0, ebq arg1, iw arg2, fld arg3, flg arg4, List<gst> arg5, gss$b arg6, int arg7) | | renderModelFaceAO(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, PoseStack arg3, VertexConsumer arg4, List<BakedQuad> arg5, ModelBlockRenderer$AmbientOcclusionRenderStorage arg6, int arg7) | | method_3363(class_1920 arg0, class_2680 arg1, class_2338 arg2, class_4587 arg3, class_4588 arg4, List<class_777> arg5, class_778$class_780 arg6, int arg7) | | renderQuadsSmooth(BlockRenderView world, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, List<BakedQuad> quads, BlockModelRenderer$AmbientOcclusionCalculator ambientOcclusionCalculator, int overlay) | | m_111012_(C_1557_ p_111014_, C_2064_ p_111015_, C_4675_ p_111016_, C_3181_ p_111017_, C_3187_ p_111018_, List<C_4196_> p_397799_, C_4186_$C_379064_ p_111022_, int arg7) |
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private void | | a(djk arg0, ebq arg1, iw arg2, flg arg3, fld$a arg4, gst arg5, gss$e arg6, int arg7) | | putQuadData(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, VertexConsumer arg3, PoseStack$Pose arg4, BakedQuad arg5, ModelBlockRenderer$CommonRenderStorage arg6, int arg7) | | method_23073(class_1920 arg0, class_2680 arg1, class_2338 arg2, class_4588 arg3, class_4587$class_4665 arg4, class_777 arg5, class_778$class_10931 arg6, int arg7) | | renderQuad(BlockRenderView world, BlockState state, BlockPos pos, VertexConsumer vertexConsumer, MatrixStack$Entry matrixEntry, BakedQuad quad, BlockModelRenderer$LightmapCache lightmap, int arg7) | | m_111023_(C_1557_ p_111025_, C_2064_ p_111026_, C_4675_ p_111027_, C_3187_ p_111028_, C_3181_$C_3183_ p_111029_, C_4196_ p_391833_, C_4186_$C_378906_ p_111034_, int arg7) |
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private static void | | a(djk arg0, ebq arg1, iw arg2, int[] arg3, jc arg4, gss$e arg5) | | calculateShape(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, int[] arg3, Direction arg4, ModelBlockRenderer$CommonRenderStorage arg5) | | method_3364(class_1920 arg0, class_2680 arg1, class_2338 arg2, int[] arg3, class_2350 arg4, class_778$class_10931 arg5) | | getQuadDimensions(BlockRenderView world, BlockState state, BlockPos pos, int[] vertexData, Direction face, BlockModelRenderer$LightmapCache lightmap) | | m_111039_(C_1557_ p_111040_, C_2064_ p_111041_, C_4675_ p_111042_, int[] p_111043_, C_4687_ p_111044_, C_4186_$C_378906_ p_394767_) |
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private void | | a(djk arg0, ebq arg1, iw arg2, int arg3, int arg4, boolean arg5, fld arg6, flg arg7, List<gst> arg8, gss$e arg9) | | renderModelFaceFlat(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2, int arg3, int arg4, boolean arg5, PoseStack arg6, VertexConsumer arg7, List<BakedQuad> arg8, ModelBlockRenderer$CommonRenderStorage arg9) | | method_3370(class_1920 arg0, class_2680 arg1, class_2338 arg2, int arg3, int arg4, boolean arg5, class_4587 arg6, class_4588 arg7, List<class_777> arg8, class_778$class_10931 arg9) | | renderQuadsFlat(BlockRenderView world, BlockState state, BlockPos pos, int light, int overlay, boolean useWorldLight, MatrixStack matrices, VertexConsumer vertexConsumer, List<BakedQuad> quads, BlockModelRenderer$LightmapCache lightmap) | | m_111001_(C_1557_ p_111003_, C_2064_ p_111004_, C_4675_ p_111005_, int p_111006_, int p_111007_, boolean p_111008_, C_3181_ p_111009_, C_3187_ p_111010_, List<C_4196_> p_396196_, C_4186_$C_378906_ arg9) |
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public static void | | a(fld$a arg0, flg arg1, gta arg2, float arg3, float arg4, float arg5, int arg6, int arg7) | | renderModel(PoseStack$Pose arg0, VertexConsumer arg1, BlockStateModel arg2, float arg3, float arg4, float arg5, int arg6, int arg7) | | method_3367(class_4587$class_4665 arg0, class_4588 arg1, class_1087 arg2, float arg3, float arg4, float arg5, int arg6, int arg7) | | render(MatrixStack$Entry entry, VertexConsumer vertexConsumer, BlockStateModel model, float red, float green, float blue, int light, int overlay) | | m_111067_(C_3181_$C_3183_ p_111068_, C_3187_ p_111069_, C_378861_ p_397754_, float p_111072_, float p_111073_, float p_111074_, int p_111075_, int p_111076_) |
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private static void | | a(fld$a arg0, flg arg1, float arg2, float arg3, float arg4, List<gst> arg5, int arg6, int arg7) | | renderQuadList(PoseStack$Pose arg0, VertexConsumer arg1, float arg2, float arg3, float arg4, List<BakedQuad> arg5, int arg6, int arg7) | | method_3365(class_4587$class_4665 arg0, class_4588 arg1, float arg2, float arg3, float arg4, List<class_777> arg5, int arg6, int arg7) | | renderQuads(MatrixStack$Entry entry, VertexConsumer vertexConsumer, float red, float green, float blue, List<BakedQuad> quads, int light, int overlay) | | m_111058_(C_3181_$C_3183_ p_111059_, C_3187_ p_111060_, float p_111061_, float p_111062_, float p_111063_, List<C_4196_> p_111064_, int p_111065_, int p_111066_) |
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public static void | | a() | | enableCaching() | | method_20544() | | enableBrightnessCache() | | m_111000_() |
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public static void | | b() | | clearCache() | | method_20545() | | disableBrightnessCache() | | m_111077_() |
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