LevelLightEngine | | e() | | getLightEngine() | | method_22336() | | getLightingProvider() | | func_225524_e_() |
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default int | |
default int | | b(fx arg0, int arg1) | | getRawBrightness(BlockPos arg0, int arg1) | | method_22335(class_2338 arg0, int arg1) | | getBaseLightLevel(BlockPos pos, int ambientDarkness) | | func_226659_b_(BlockPos arg0, int arg1) |
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default boolean | |
float | | a(gc arg0, boolean arg1) | | getShade(Direction arg0, boolean arg1) | | method_24852(class_2350 arg0, boolean arg1) | | getBrightness(Direction direction, boolean shaded) | | func_230487_a_(Direction arg0, boolean arg1) |
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int | |