public BlockPos | | a() | | method_8037() | | getBlockPos() | | func_195995_a() |
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public Direction | | i() | | method_8038() | | getSide() | | func_196000_l() |
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public Vec3d | | j() | | method_17698() | | getHitPos() | | func_221532_j() |
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public boolean | | k() | | method_17699() | | method_17699() | | func_221533_k() |
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public ItemStack | | l() | | method_8041() | | getStack() | | func_195996_i() |
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public PlayerEntity | | m() | | method_8036() | | getPlayer() | | func_195999_j() |
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public Hand | | n() | | method_20287() | | getHand() | | func_221531_n() |
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public World | | o() | | method_8045() | | getWorld() | | func_195991_k() |
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public Direction | | f() | | method_8042() | | getPlayerFacing() | | func_195992_f() |
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public boolean | | g() | | method_8046() | | isPlayerSneaking() | | func_195998_g() |
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public float | | h() | | method_8044() | | getPlayerYaw() | | func_195990_h() |
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