net.minecraft.entity.ai.brain.task

Class
CelebrateRaidWinTask
CompositeTask
EndRaidTask
FarmerVillagerTask
FindEntityTask
FindInteractionTargetTask
FindPointOfInterestTask
FindWalkTargetTask
FollowCustomerTask
FollowMobTask
ForgetBellRingTask
ForgetCompletedPointOfInterestTask
GatherItemsVillagerTask
GiveGiftsToHeroTask
GoToIfNearbyTask
GoToNearbyEntityTask
GoToSecondaryPositionTask
GoToWorkTask
GoTowardsLookTarget
HideInHomeDuringRaidTask
HideInHomeTask
HideWhenBellRingsTask
HoldTradeOffersTask
JumpInBedTask
LookAroundTask
LookTargetUtil
LoseJobOnSiteLossTask
MeetVillagerTask
OpenDoorsTask
PanicTask
PlayWithVillagerBabiesTask
RandomTask
RingBellTask
RunAroundAfterRaidTask
ScheduleActivityTask
SeekSkyAfterRaidWinTask
SeekSkyTask
SleepTask
StartRaidTask
StayAboveWaterTask
StopPanicingTask
Task
VillagerBreedTask
VillagerTaskListProvider
VillagerWalkTowardsTask
VillagerWorkTask
WaitTask
WakeUpTask
WalkHomeTask
WanderAroundTask
WanderIndoorsTask

Enum
CompositeTask$Order
CompositeTask$RunMode
CompositeTask$RunMode$1
CompositeTask$RunMode$2
Task$Status