| public void | |
| public IChunkGenerator<?> | |
| public float | | a(long arg0, float arg1) | | func_76563_a(long arg0, float arg1) |
|
| public boolean | |
| public boolean | |
| public BlockPos | | a(axm arg0, boolean arg1) | | func_206920_a(ChunkPos arg0, boolean arg1) |
|
| public BlockPos | |
| public BlockPos | | a(int arg0, int arg1, boolean arg2) | | func_206921_a(int arg0, int arg1, boolean arg2) |
|
| public DimensionType | |
| public void | |
| public void | |
| public DragonFightManager | |
| public float[] | | a(float arg0, float arg1) | | func_76560_a(float arg0, float arg1) |
|
| public Vec3d | | b(float arg0, float arg1) | | func_76562_b(float arg0, float arg1) |
|
| public boolean | |
| public float | |
| public boolean | | b(int arg0, int arg1) | | func_76568_b(int arg0, int arg1) |
|