public TileEntity | |
public TileEntity | |
public float | |
public int | | d(el arg0, int arg1) | | func_205049_d(BlockPos arg0, int arg1) |
|
public Dimension | |
public int | | a(el arg0, int arg1) | | func_201669_a(BlockPos arg0, int arg1) |
|
public boolean | | a(int arg0, int arg1, boolean arg2) | | func_175680_a(int arg0, int arg1, boolean arg2) |
|
public boolean | |
public boolean | | a(int arg0, int arg1) | | func_205054_a(int arg0, int arg1) |
|
public int | |
public WorldBorder | |
public boolean | |
public EntityPlayer | | a(double arg0, double arg1, double arg2, double arg3, Predicate<aer> arg4) | | func_190525_a(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4) |
|
public IBlockState | |
public IFluidState | |
public int | |
public Biome | |
public boolean | |
public int | |
public int | |
public boolean | |
public int | |
public int | | b(el arg0, int arg1) | | func_175626_b(BlockPos arg0, int arg1) |
|
private int | |