public void | |
public IChunkGenerator | |
public float | | a(long arg0, float arg1) | | func_76563_a(long arg0, float arg1) |
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public boolean | |
public boolean | |
public boolean | | a(int arg0, int arg1) | | func_76566_a(int arg0, int arg1) |
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public BlockPos | |
public int | |
public DimensionType | |
public void | |
public void | |
public DragonFightManager | |
public float[] | | a(float arg0, float arg1) | | func_76560_a(float arg0, float arg1) |
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public Vec3d | | b(float arg0, float arg1) | | func_76562_b(float arg0, float arg1) |
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public boolean | |
public float | |
public boolean | | b(int arg0, int arg1) | | func_76568_b(int arg0, int arg1) |
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